
| Motivation and Background |
Tendencies
in Manufacturing Systems Organization
The new market trends, shaped by the globalization of the economy and the
formation of large economic blocks, such as the European Union, NAFTA or
MERCOSUR, are forcing companies to achieve world class manufacturing levels.
Furthermore, requirements for highly flexible / reactive systems, with high
quality standards, but constrained by environment friendly requirements, are
leading companies to new forms of organizations, relying on privileged
cooperation links (Doumeingts et al., 1995), (Camarinha-Matos et al. 1999).
Nowadays,
most of the manufacturing process is not carried out by a single enterprise
anymore. Companies feel the need to focus on their core competencies and join
efforts with others, in order to fulfill the requirements of the new products /
services demanded by the market. In a cooperative networked organization, every
enterprise is just a node that adds some value to the process - a step in the
manufacturing / supply chain. Although most classic examples of networked
organizations can be found in some particular business domains such as the
automotive industry, this tendency is spreading to many other areas also
including the food and agribusiness industry (Walton, 1996), (Camarinha-Matos,
1997). The concept of Virtual Enterprise (VE) therefore emerges. A
virtual enterprise is a temporary alliance of enterprises that come together to
share skills or core competencies and resources in order to better respond to
business opportunities, and whose cooperation is supported by computer network. A
VE materializes by selecting skills and assets from different firms and
synthesizing them temporarily into a single functional business entity to
respond to business opportunities.
The
cooperation among the enterprises involved in a VE is supported by computer
networks and other information technology tools. In fact, cooperation between
enterprises is not a recent phenomenon at all. For instance, in the civil
construction sector there is a long-time tradition of cooperation in consortia
to jointly develop large projects. The novelty factor introduced by the virtual
enterprise paradigm is the strong use of computer networks and advanced
information technologies to better support the cooperation among companies. As a
consequence of the new facilities offered by these technologies that support
both a more effective integration and coordination of activities and the
geographical distribution of the involved industries, new forms of organizing
the business processes and new ways of working are naturally emerging.
Several new industrial manufacturing paradigms have emerged in recent years as
an answer to the new challenges of globalization, such as the virtual
manufacturing, lean enterprise, agile manufacturing, and holonic systems. The
introduction of these concepts in the enterprises has made them face successive
“waves of restructuring” during the last decades. The emergence of the
virtual enterprise paradigm comes in the natural sequence of these restructuring
processes enabled by the “explosive” developments in the information and
communication technologies. The
need to remain competitive in the open market forces companies to seek “world
class” status and, therefore, to concentrate on their core competencies while
looking for alliances when additional skills / resources are needed to fulfil
business opportunities. The materialization of this paradigm, although enabled
by recent developments in communication technologies and computer networks,
requires the definition of a reference architecture for collaboration among
enterprises, and the design and development of a cooperation infrastructure with
supporting platform, appropriate protocols, and coordination mechanisms.
The research area of VE represents a complex, large scale and multidisciplinary
domain. The cooperation scenario in VEs involves distributed/federated,
heterogeneous, and autonomous agents representing both software and people. A
large number of projects, worldwide, are nowadays addressing different aspects
of infrastructures for virtual enterprises. Some of the most representative ones
are the North American NIIIP and the European VEGA, X.CITTIC, PLENT, MARVEL OUS,
and PRODNET II.
Similar
initiatives addressing VE challenges are ongoing in other geographical areas of
the world. For instance in the
framework of the IMS (Intelligent Manufacturing Systems) program, an initiative
involving the USA, European Union, Japan, Switzerland, Canada and Australia,
with various related works can be found. One example is the GLOBEMAN 21.
Other
examples can be found in the INCO and ALFA Programs (cooperation between the
European Union and third countries, e.g. with the Latin-America): MASSYVE,
COSME-GVE, SCM+, etc.
Furthermore,
it shall be mentioned that a large number of initiatives are also taking place
in the area of Electronic Commerce. From these initiatives several results are
of major importance for the establishment of a VE environment, such as the
safety and authentication mechanisms, business transactions, and electronic
catalogs.
In
spite of the efforts being put in this area, the current approaches and the
developed experimental prototypes are quite limited, still lacking a
comprehensive and flexible characterization of the multiplicity and variety of
the cooperation scenarios.
IFIP
sponsored events
The topic of Virtual Enterprises and Electronic Business has become part of
several recent IFIP sponsored events and international conferences, such as the
BASYS’98, PROLAMAT’98, DIISM’98, the Panel on Virtual Enterprises (in the
World Computer Congress in Vienna, 1998), APMS’99, BASYS 2000, etc.
A specific working conference on Infrastructures for Virtual Enterprises (PRO-VE) has been launced this year – the PRO-VE’99, 27-28 Oct 99, Porto, Portugal. The PRO-VE 2000 international conference is also planned to be held in Brazil, on 4-5 December 2000.